Breezaway - Credits
Technical and Artistic Realization
Story and Screenplay | Job Michiel van Zuijlen |
Direction and Animation | Job Michiel van Zuijlen |
Soundtrack Design | Job Michiel van Zuijlen |
Voice Talent
Walter Pinhead | Lee S. |
Tracy Savoy | Tracy A. |
Police officer | Will A. |
Voice recordings have been processed to simulate the acoustic
environment surrounding the characters.
3D Models and Environment
The main set is a town segment consisting primarily of buildings from 3D Warehouse. The roads and the Wild Wolf bar are from Reallusion.
The Pinhead character was conceived and graciously provided by the Committee for the Advancement of Walter Phineas Pinhead. An archive of all things Pinhead can be found at https://www.pinheadhq.com/index.php.
Various characters | Reallusion, Apparition |
Clothing | Alley, Apparition |
Personalization of characters | Job Michiel van Zuijlen |
Character face design | Job Michiel van Zuijlen |
Overall set design | Job Michiel van Zuijlen |
Environment (trees, sky) | Reallusion |
Buildings | Reallusion, 3D Warehouse |
Cars | Reallusion, 3D Warehouse |
Props | Reallusion, 3DWarehouse |
Miscellaneous | Reallusion, Third-party developers |
Non-iClone content has been converted using Reallusion 3DXchange.
Sound Effects and Foley
A number of sounds in the film have been acquired through freesound.org. Sounds may have been edited or processed further to fit the film. Occasionally, sounds will have been combined to arrive at the final effect. The table below lists for each sound the ID, creator, and file name.
FS ID | Creator | Sound File |
49146 | smidoid | ventolin |
55727 | mharo | porsche-911 |
76806 | audible-edge | ae0092-volvo-740-gle-handbrake-turn-02+03 |
95655 | xef6 | tokyo-urban-ambiance |
113214 | victormalloy | porsche-exhaust |
119827 | kbnevel | carapproaching-asphalt-leaves |
121288 | dkaufman | sorento-interior-35mph |
124058 | volivieri | parsian-car-pass-04 |
127641 | dan427 | 12-decay-galeria_15s |
156869 | multimax2121 | police-siren |